Objective
Game designer seeking an environment of creativity, passion within an exciting evolving field.

Summary of Qualifications
Co-designer of games shown at prestigious venues:
Smithsonian Indie Arcade, SIGGRAPH studio, Indiecade East, Come Out and Play
Initiated and helped create a grant for an institute-funded project (Embrace)

Organized, self-motivated: managed lab under professor as Graduate RA (3-7 people)
Proficient in game engines Unity, Unreal.
Clever, resourceful. A problem solver; can deftly handle unforeseen upsets.
Highly independent with high initiative and high standards
Allegedly ‘agreeable and pleasant to work with. Enjoys collaborating with others.