Began Contract Work under Dr. Harteveld
May 15, 2016I initially proposed and began work on a game called Embrace using Dr. Harteveld’s in-house game engine MadScience. We applied for and received a grant to continue work on the game post graduation. The game helps expose post-cancer survivors to the various scenarios most in their demographic will usually face and provides a means to foster a deeper empathy and understanding in those close to them.
Read moreProposed Embrace Project
January 11, 2016I approached Dr. Harteveld for an independent study to make a game that taught its player gradually and naturally better coping mechanisms. Under his guidance we approached a doctorate interested in serious games from the Massachusetts General Hospital and came up with the idea for a serious game targeting cancer survivors. Playing the game would help survivors internalize and mentally prepare for the hurdles they will likely face, and help their friends and family understand on a deeper level what their newly recovering loved one is going through.
Read moreeBee @ Smithsonian Indie Arcade
January 1, 2016eBee quilt game is shown at the Smithsonian Indie Arcade
Read moreeBee @ SIGGRAPH Studio
August 1, 2015A prototype of the eBee quilt game is workshopped at SIGGRAPH studio
Read moreBegan GRA @ Paidia Studios
August 1, 2014Began a Graduate Research Assistantship under Dr. Celia Pearce at her lab Paidia Studios as part of a full scholarship at Northeastern University. Was originally the sole member and then came to be the unofficial manager of the group as more members came in.
Read moreTransferred from GaTech to NEU
May 1, 2014To continue working on my thesis under my advisor Dr. Celia Pearce, I ask to transfer to the university she has been hired by. I leave Georgia Tech’s DM program and receive a full scholarship to attend Northeastern University instead.
Read moreBegan working @ Primal Screens
January 1, 2013Was initially a paid intern and rose to become a regularly paid developer.
Read moreLocal Global Game Jam 2nd place
January 1, 2013I participated in the global game jam with a couple of friends.
Read moreTherapist Screened @the Cannes
May 1, 2012The short film is screened at a short films section of the renowned film festival netting me a trip to Naples, France.
Read moreTherapist is National Campus Movie Fest Finalist
January 1, 2012The animated portions of the short film were done by me within the confines of a week.
Read moreFreelance Motion Graphics
August 1, 2010I began doing commission work during my undergrad years and continued freelance work up until I began graduate school. Using a mix of after effects and flash I made very short animated segments for clients like Georgia Tech and Ideas United. Some of the work I made was used in work for Panasonic, Innovolt and Emory Campus Bubble.
Read moreBegan Work @ the GaTech EGG
August 1, 2010As an undergrad I worked under Dr. Celia Pearce amongst some very brilliant colleagues at the Emergent Game Lab at Georgia Tech. I played the parts of designer, programmer and concept artist for the MMO Mermaids. I worked on concepts for plants, helped bring builds together, prototyped a day-night system and did prototypes/design work on a building system. Post graduation I continued work at the lab as an unpaid volunteer.
Read moreBegan Attending Georgia Tech
August 1, 2008Started attending for a BS in Computational Media.
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